T

A few bytes here, a few there, pretty soon you’re talking real memory

https://dave.cheney.net/2021/01/05/a-few-bytes-here-a-few-there-pretty-soon-youre-talking-real-memory

Today’s post comes from a recent Go pop quiz. Consider this benchmark fragment. A convenience...

K

How Discount Brokerages Make Money

https://www.kalzumeus.com/2019/6/26/how-brokerages-make-money/

Discount brokerages are accused of making their money via payment for order flow. This is wrong;...

T

Using data science and machine learning for improved customer support

https://blog.cloudflare.com/using-data-science-and-machine-learning-for-improved-customer-support/

In this blog post we’ll explore three tricks that can be used for data science that helped us...

R

What Outranks Thread Priority?

https://randomascii.wordpress.com/2020/04/14/what-outranks-thread-priority/

This investigation started, as so many of mine do, with me minding my own business, not looking...

D

Some notes on userspace routing

http://www.daemonology.net/blog/2019-11-27-Some-notes-on-userspace-routing.html

For reasons which will be immediately apparent to anyone who has read my earlier blog...

A

Building first desktop from scratch

https://geekgonecrazy.com/2010/03/24/building-first-desktop-from-scratch/

Most of my childhood I have built computers. But it was always from parts laying around. A...

j

Reverse engineering Animal Crossing's developer mode

/2018/06/09/animal-crossing-developer-mode.html

Last summer I began reverse engineering Animal Crossing for the GameCube to explore the...

F

Attention Mechanism

https://blog.floydhub.com/attention-mechanism/

What is Attention, and why is it used in state-of-the-art models? This article discusses the...

b

Building Software Teams, best practices for effective development

/2017/02/building-software-teams/

You Can’t Control What You Can’t Measure - Tom DeMarco After Building Maintainable...

t

Writing a Gameboy Game in 2021: Part 0 -- Introduction

https://ty-porter.github.io/development/2021/04/04/writing-a-gameboy-game-in-2021-pt-0.html

Other Posts in This Series Introduction (You’re here!) Graphics Physics Collision...